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Remedy
Company History
Remedy
Entertainment, a Finnish game development company, was founded
in 1995. The company's mission has been to be a developer
of leading action games. The company has focused on this goal
utilizing innovative ideas, quality content, state-of-the-art
technology and -most importantly- the right team of people
to put it all together.
Remedy's
debut game, a racing game called Death Rally, was published
in 1996 by Apogee Software and GT Interactive and has sold
in excess of 90,000 units. Death Rally quickly became known
for its addictive nature and the numerous little details that
made it a game that -once started- would not let go of the
player.
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Death
Rally, Remedy's first game, was an instant success. |
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In late 1996, after Death Rally was finished, people at Remedy started
brainstorming ideas about a "3rd person action game". A prototype and
design document of the game were created and shown to 3D Realms, who
immediately fell in love with the idea. A development contract was signed
and work on Max Payne began.
In 1997, Remedy created Final Reality, a 3D accelerator benchmark program,
for VNU Business Publications. It quickly became a widely used standard in
3D accelerator benchmarking with over 5 million copies distributed worldwide.
While Final Reality was an unbelievable success, it did not fit into
Remedy's focus of creating action-packed games. A new company was founded in
November 1997. Futuremark was born. Today Futuremark has established 3DMark
as the defacto standard in 3D benchmarking. Over 20 million copies of subsequent
3DMarks have been distributed.
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3DMark,
using Remedy's technology, is the defacto standard in 3D benchmarking. |
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The award-winning Max Payne was released in 2001. It revolutionized the
action genre with cinematic combat sequences fueled by groundbreaking use
of slow motion and dramatic narrative-driven gameplay, becoming one of
the best-selling PC games of the year. Console gamers were equally
thrilled by the original Max Payne as it later went on to achieve
"Greatest Hits" status on the PlayStation®2 computer entertainment
system and "Platinum Hits" recognition on the Xbox® video game system
from Microsoft. The original Max Payne has sold over 4 million units to
date worldwide.
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Max
Payne, the hard-boiled action game, is now available on several platforms. |
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In May 2002 all rights to Max Payne franchise were bought from Remedy
& 3D Realms by Take Two Interactive. A sequel to the game with Remedy
as the developer, was announced at the same time.
Max Payne 2: The Fall of Max Payne was released in Q4/2003 for PC, PS2 and XBOX. The reception of the game
has been overwhelmingly positive.
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Max Payne
returns in Max Payne 2: The Fall of Max Payne. |
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At E3 2005
Remedy revealed that they were creating Alan Wake, a psychological action
thriller. The game is being developed for Xbox360 and Windows.
Remedy
currently employs over 30 highly talented game developers.
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