Remedy signs a new game project with Smilegate

Remedy has developed a single-player story mode for the next versions of Smilegate’s highly successful first-person shooter CROSSFIRE. Most of Remedy’s development work has been finalized and the majority of Remedy’s CROSSFIRE development team is focusing on the new project. “It’s been exciting to get to know the vast world of CROSSFIRE and use our […]

Writing games

Building new worlds and narratives is a huge challenge in itself for our experienced creative team, who are getting help from one of our new recruits. Fresh off Dishonored: The Death of the Outsider, Anna Megill is playing a major role in defining the voice and story of P7. You joined Remedy a few months month ago […]

505 Games signs worldwide publishing deal with Remedy Entertainment

Milan, 3 May, 2017 – Digital Bros S.p.A. (DIB:IM), a digital entertainment company listed in the Star segment of the Milan Stock Exchange, through its subsidiary 505 Games S.p.A., announces today that it has entered a new worldwide PC and console publishing agreement with Remedy Entertainment Ltd. for a brand new game for PlayStation 4, […]

Remedy suunnittelee First North -listautumista – yhtiö kasvamassa usean projektin pelibränditaloksi

Read the press release in English. Mahdollisen listautumisen ja osakeannin ensisijaisena tavoitteena olisi yhtiön kasvustrategian toteuttaminen sekä uusien omien pelien kehitys- ja kaupallistamiskustannusten rahoittaminen. ”Olemme strategiamme mukaisesti kehittämässä liiketoimintaamme kohti moniprojektimallia, jonka avulla voimme tuoda globaaleille markkinoille korkealaatuisia pelejä aiempaa nopeammin. Tavoitteenamme on olla yksi maailman arvostetuimpia peliyhtiöitä”, kertoo Remedyn toimitusjohtaja Tero Virtala. Remedyn tavoitteena […]

Remedy plans listing on Nasdaq First North – studio growing into a multi-project game brand house

Read the press release in Finnish. The main purpose of the possible listing and IPO is to execute Remedy’s growth strategy and cover the company’s development and commercialisation expenses. “We’re developing our business in line with our strategy towards a multi-project model, which helps us release high-quality games to the global market more often. Our […]

Developer memories from the making of Quantum Break

A few brave souls from the Quantum Break development team were able to jog their memories (that we dare to print), some of which you can read below. You might also want to watch this video we put together while shipping the game. On to the memories… “After one long day in January, it was […]

Remedy continues a successful year with two new games

Read the press release in Finnish. Game company Remedy Entertainment Ltd. announced financial results for its fiscal year 2016 with a revenue of €16.4 million, a year-on-year revenue growth of 19.4% and an operating profit of €3.9 million. Remedy’s outstanding performance during the fiscal year was fueled by the release of Quantum Break in spring […]

Remedyllä takana menestysvuosi – työn alla kaksi uutta peliä

Read the press release in English. Peliyhtiö Remedy Entertainment Oy:n liikevaihto vuodelta 2016 oli 16,4M€, josta kasvua edelliseen vuoteen 19,4%. Liikevoitto oli 3,9M€. Vuoden 2016 erinomaiseen taloudelliseen kehitykseen vaikuttivat Quantum Break -pelin julkaisu keväällä 2016 ja Remedyn omistaman peliportfolion tuotot. Remedyn pitkän aikavälin kasvu perustuu kyvylle rakentaa näyttäviä ja pelikokemukseltaan ainutlaatuisia pelejä ja pelibrändejä. Microsoftille […]

Quantum Break one year anniversary

While we’re working on two new games, this is definitely an important day for us, so we have quite a few things related to Quantum Break to share with you over the next couple of days. To catch all that celebratory content, make sure to follow @RemedyGames on Twitter and Instagram and while you are at it, go […]