We are hiring
Remedy is looking for both experienced and aspiring talent to join our exciting unannounced projects. We offer you a chance to work with industry leading professionals and state-of-the-art 3D technology to create innovative world-class games. Remedy also provides a great work-life balance with competitive benefits.
For over 20 years we’ve been doing what we love: big and emotional story-driven games featuring the Remedy trademark cinematic action, as seen in blockbusters such as Max Payne, Alan Wake and most recently Quantum Break.
As an independent studio, Remedy strives to be a fair employer that brings together smart and talented people from all over the world. We believe that makers of great games deserve equally great benefits at home and work.
Located in the greater area of Finland’s capital Helsinki, Remedy’s freshly renovated studio house is a mixture of open floor spaces and more private team rooms, topped literally by a sauna and a bar with a terrace on the fourth floor.
Remedy employee benefits
Private healthcare & dental plans
Extensive health & leisure insurance
Fully stocked café with free snacks & beverages
Annual sports & culture allowance
Game & movie nights, Friday socials + other recreational events
Private gym, sauna & club facilities
Vacation plan including annual trips to homeland paid by the company
Finnish lessons & orientation program
People we're looking for
- (Senior) Game Designer
- Animation Programmer
- Audio Designer
- Concept Artist
- Environment Artist
- Environment Technical Artist
- Gameplay Animator
- Graphics Programmer
- Lighting Artist
- Senior Environment Artist
- Senior Gameplay Programmer
- Senior Graphics Programmer
- Senior Programmer
- Senior System Administrator
- Senior Writer
- Technical Artist
- Technical Project Manager
- Tools Programmer
"What gets me out of bed every morning is getting to work on original, high quality story-driven games with all these talented people from all around the world."
"The studio's flat hierarchy allows you to define your own role and offer feedback to everyone anytime. I also love the fact that everyone's here a storyteller: from programmers, animators, sound designers to QA and onwards."