

Death Rally
Gun the engine and load your guns – the classic is back! Remedy’s very first game is now bigger, stronger and more vicious than ever. Make a run for the finish line with a trail of burnt rubber and spent brass behind you, along with the flaming wreckage of any fool dumb enough to get in your way. This is not a Sunday drive. This is DEATH RALLY.
1996 / PC, iOS
We are hiring
Remedy is looking for smart and skilled people to join our exciting games as well as unannounced projects. We offer competitive benefits and a chance to work with industry leading talent and technology.
People we're looking for
- (Senior) Animation Programmer
- (Senior) Engine Programmer
- Art Director (Vanguard)
- Back-end Developer (Vanguard)
- Development Director
- Gameplay Programmer
- Lead Environment Artist
- Lead Gameplay Designer – hybrid or remote
- Lead Lighting Artist
- Lead VFX Artist
- Narrative Lead (Max Payne)
- Principal Gameplay Designer – hybrid or remote
- Principal Gameplay Designer (AI) – hybrid or remote
- Principal Technical Artist
- Rigging Artist
- Senior Backend Developer (Tools)
- Senior Development Manager
- Senior DevOps Engineer