Quantum Break

Quantum Break

Quantum Break is a blockbuster game with time-amplified action and a suspenseful storyline brought to life in a way never done before by fusing gameplay and a gripping live action show. Time itself becomes fractured in a time travel experiment, Jack Joyce fights the secretive Monarch Solutions to put things right before it’s too late. The actions you take and choices you make shape your experience in the show, creating a new and unique entertainment experience.

2016 / XBOX ONE, PC

  • "I’ve now played through the first two hours of Quantum Break and am happy to report that I was completely wrong, and based on this evidence Remedy has made something excellent."

    Julian Benson

    Kotaku UK

  • "Quantum Break is weird, but I want that. Hell, I expect it."

    Hayden Dingman


  • "Graphically impressive from start, the environments felt richly detailed and were littered with objects and characters to interact with for some extra narrative touches."

    JC Suttun


  • "Quantum Break tells a story that other games simply can't."

    Joe Osborne


  • "Quantum Break is everything that we loved about Alan Wake and Max Payne, given a fresh new twist."

    Sam Loveridge

    Digital Spy

  • "Quantum Break’s time-bending first act is meant to blow your mind."

    Dean Takahashi


  • "Quantum Break is about what happens when three young dudes get together and, for old time’s sake, bring about the collapse of the space-time continuum."

    Keith Stuart

    The Guardian

  • "Quantum Break looks like the superhero gaming surprise of 2016."

    Mike Diver


  • "Remedy may lay claim to quite a few 'best technology' gaming awards at year's end, thanks to QB's diverse world designs, shadow-and-light interplay, and unbelievably cool-looking time-distortion effects."

    Sam Machkovech

    Ars Technica

  • "Excellent third-person shooter from a developer that knows a thing or two about the genre."

    Jordan Minor

    PC Magazine

  • "Gunfire made sparks fly, glass shatter, and flammable materials explode. It's sensory overload by design, and I love it."

    Emanuel Maiberg


  • "The gameplay looks like it could well be the best thing Remedy has ever done."

    David Jenkins

    Metro UK

  • "Feels like the best straight-up shooter Remedy’s made since Max Payne 2."

    Joe Skrebels


  • "Time manipulation, satisfying combat, and superpowers mix to make a refreshingly different action game."

    Stace Harman